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Le temple du mal elementaire
Le temple du mal elementaire








Almost two months after the release, on 10th november, 2003, the patch was finally available, but without the efforts and persistence of fans, the game would have stayed bug-ridden.Jean Delville (1867-1953), La Méduse, 1893. This was too much of a stain on the Atari corporate image, so they announced an official patch on 30th september, 2003. They were successful and a group called 'Circle of eight' created custom unofficial patches that fixed all the bugs.

le temple du mal elementaire

There's nothing worse than a bunch of angry gamers, so some fans decided to reverse engineer and decompile some of the code. When time passed and no patches appeared, one of the Troika developers stated in a post that Atari had ended the contract with them when TTOEE was released, so they wouldn't get paid for developing patches. Īn eager fan community listed all the bugs on the Atari forums, hoping for a quick fix. Upon release, the version out of the box was plagued with bugs: quests not ending properly, glitches in the D&D 3.5 rules, bugged items, crashes, monsters spawning in walls. Luckily, the 'Circle of eight' fan group re-enabled the "Brothel" Map, NPC's, quest, and companion in their unofficial patches. An entire area with subquests (the brothel) was also removed because they were afraid to lose the T rating. Most of the content, unique to playing an evil campaign was taken out of the game due to pressure by the publisher (Atari). Thus, depending on the party alignment (nine default alignments to choose from), players may either take the course of being the good heroes ridding evil from the land or be the evil raiders butchering anything that moves, all of which (may it be good, bad or neutral), may effect the party reputation. Additionally, Paladins do not want to be in the same group with anyone evil. For example, a Lawful Good or Chaotic Evil character may not be selected within a True Neutral party alignment.

le temple du mal elementaire

Character alignments and the party alignment are now closely related. The party itself has an alignment (in addition to individual character alignments) which greatly affects the plot and choices the party makes throughout the game. Unlike most AD&D games, the maximum level cap for characters in this game is the 10th level. In this game, players start with five generated (or pre-generated) party members in the start of the adventure (a maximum of eight, the later three comprising non-player characters). The game plot revolves around the (suspected) rise of evil, originating from the Temple of Elemental Evil. Not an American user? Description Temple of Elemental Evil is a turn-based role-playing game using the AD&D Greyhawk campaign setting with 3.5 version D&D rules.










Le temple du mal elementaire